I hope your phone has accidental or intentional damage insurance. Most infuriatingly of all, you have to start the level over at 0% each time you lose a ball, no matter how close to 100% you had reached. When you run out of balls (and you will run out of balls), you can get 10 more free by watching ads, or get unlimited by spending a little dough.īecause of how fast the terrain is moving beneath the ball, any lag is immediately deadly, so the better your device's specs the better you'll do, and obviously don't play in battery saver mode. You can pick any of the levels at any time without having to progress through previous levels, but trust me, you want to start at the beginning before really feeling the pain. How hard could it be? The problem is that the terrain is rapidly changing, with floors falling out from beneath you, tiles suddenly shifting position, vast chasms having to be jumped over, etc.Īll of this must also be done with your device in vertical position, which may be annoying if you have a large tablet and aren't playing on your phone. The only object you ever want to collide with is a gem. These obstacles can be literally anything - trees, hammers, big blocks, etc. The idea is to roll your ball continuously forward while not falling off the edges and not hitting any obstacles. ![]() The basic concept on display is incredibly simple. ![]() If you have a few dozen (or hundred) hours to spare, you can grab Rolling Sky here: We're talking about difficulty on par or worse than some of those infamous NES platformers. After lulling you into playing "just one more time" for the hundredth or so time, it will also dawn on you: this game is pure evil.
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